regenerate asset headers with include guards (#3132)
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@@ -1,4 +1,5 @@
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#pragma once
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#ifndef OVERLAYS_OVL_EN_HOLL_H
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#define OVERLAYS_OVL_EN_HOLL_H 1
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#include "align_asset_macro.h"
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@@ -6,4 +7,6 @@
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static const ALIGN_ASSET(2) char sPlaneVtx[] = dsPlaneVtx;
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#define dsPlaneDL "__OTR__overlays/ovl_En_Holl/sPlaneDL"
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static const ALIGN_ASSET(2) char sPlaneDL[] = dsPlaneDL;
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static const ALIGN_ASSET(2) char sPlaneDL[] = dsPlaneDL;
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#endif // OVERLAYS_OVL_EN_HOLL_H
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