regenerate asset headers with include guards (#3132)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef OVERLAYS_OVL_EN_GANON_ORGAN_H
|
||||
#define OVERLAYS_OVL_EN_GANON_ORGAN_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
@@ -42,4 +43,6 @@ static const ALIGN_ASSET(2) char sRoomStepTex[] = dsRoomStepTex;
|
||||
static const ALIGN_ASSET(2) char sRoomOrganAndFloorDL[] = dsRoomOrganAndFloorDL;
|
||||
|
||||
#define dsRoomStatuesDL "__OTR__overlays/ovl_En_Ganon_Organ/sRoomStatuesDL"
|
||||
static const ALIGN_ASSET(2) char sRoomStatuesDL[] = dsRoomStatuesDL;
|
||||
static const ALIGN_ASSET(2) char sRoomStatuesDL[] = dsRoomStatuesDL;
|
||||
|
||||
#endif // OVERLAYS_OVL_EN_GANON_ORGAN_H
|
||||
|
||||
Reference in New Issue
Block a user