regenerate asset headers with include guards (#3132)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_ZL2_H
|
||||
#define OBJECTS_OBJECT_ZL2_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
@@ -219,4 +220,6 @@ static const ALIGN_ASSET(2) char object_zl2Tex_006548[] = dobject_zl2Tex_006548;
|
||||
static const ALIGN_ASSET(2) char object_zl2Tex_003B48[] = dobject_zl2Tex_003B48;
|
||||
|
||||
#define dobject_zl2Tex_003908 "__OTR__objects/object_zl2/object_zl2Tex_003908"
|
||||
static const ALIGN_ASSET(2) char object_zl2Tex_003908[] = dobject_zl2Tex_003908;
|
||||
static const ALIGN_ASSET(2) char object_zl2Tex_003908[] = dobject_zl2Tex_003908;
|
||||
|
||||
#endif // OBJECTS_OBJECT_ZL2_H
|
||||
|
||||
Reference in New Issue
Block a user