regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_WARP1_H
#define OBJECTS_OBJECT_WARP1_H 1
#include "align_asset_macro.h"
@@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char gWarp1DL_001AD0[] = dgWarp1DL_001AD0;
static const ALIGN_ASSET(2) char gWarpCrystalTex[] = dgWarpCrystalTex;
#define dgWarpCrystalSkel "__OTR__objects/object_warp1/gWarpCrystalSkel"
static const ALIGN_ASSET(2) char gWarpCrystalSkel[] = dgWarpCrystalSkel;
static const ALIGN_ASSET(2) char gWarpCrystalSkel[] = dgWarpCrystalSkel;
#endif // OBJECTS_OBJECT_WARP1_H