regenerate asset headers with include guards (#3132)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_UMAJUMP_H
|
||||
#define OBJECTS_OBJECT_UMAJUMP_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
@@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gJumpableHorseFenceMetalBarTex[] = dgJumpableHo
|
||||
static const ALIGN_ASSET(2) char gJumpableHorseFenceDL[] = dgJumpableHorseFenceDL;
|
||||
|
||||
#define dgJumpableHorseFenceCol "__OTR__objects/object_umajump/gJumpableHorseFenceCol"
|
||||
static const ALIGN_ASSET(2) char gJumpableHorseFenceCol[] = dgJumpableHorseFenceCol;
|
||||
static const ALIGN_ASSET(2) char gJumpableHorseFenceCol[] = dgJumpableHorseFenceCol;
|
||||
|
||||
#endif // OBJECTS_OBJECT_UMAJUMP_H
|
||||
|
||||
Reference in New Issue
Block a user