regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_TRAP_H
#define OBJECTS_OBJECT_TRAP_H 1
#include "align_asset_macro.h"
@@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char gSlidingBladeTrapDL[] = dgSlidingBladeTrapDL;
static const ALIGN_ASSET(2) char gLandmineBillboardDL[] = dgLandmineBillboardDL;
#define dgUnusedSpikeDL "__OTR__objects/object_trap/gUnusedSpikeDL"
static const ALIGN_ASSET(2) char gUnusedSpikeDL[] = dgUnusedSpikeDL;
static const ALIGN_ASSET(2) char gUnusedSpikeDL[] = dgUnusedSpikeDL;
#endif // OBJECTS_OBJECT_TRAP_H