regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_TA_H
#define OBJECTS_OBJECT_TA_H 1
#include "align_asset_macro.h"
@@ -153,4 +154,7 @@ static const ALIGN_ASSET(2) char gTalonBowserTex[] = dgTalonBowserTex;
static const ALIGN_ASSET(2) char gTalonNecklaceLowerStringsTex[] = dgTalonNecklaceLowerStringsTex;
#define dobject_ta_Blob_00B4B8 "__OTR__objects/object_ta/object_ta_Blob_00B4B8"
static const ALIGN_ASSET(2) char object_ta_Blob_00B4B8[] = dobject_ta_Blob_00B4B8;
static const ALIGN_ASSET(2) char object_ta_Blob_00B4B8[] = dobject_ta_Blob_00B4B8;
#endif // OBJECTS_OBJECT_TA_H