regenerate asset headers with include guards (#3132)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_SPOT17_OBJ_H
|
||||
#define OBJECTS_OBJECT_SPOT17_OBJ_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
@@ -24,4 +25,6 @@ static const ALIGN_ASSET(2) char gCraterSmokeConeDL[] = dgCraterSmokeConeDL;
|
||||
static const ALIGN_ASSET(2) char gCraterSmokeConeTex[] = dgCraterSmokeConeTex;
|
||||
|
||||
#define dgCraterBombableWallCracksTex "__OTR__objects/object_spot17_obj/gCraterBombableWallCracksTex"
|
||||
static const ALIGN_ASSET(2) char gCraterBombableWallCracksTex[] = dgCraterBombableWallCracksTex;
|
||||
static const ALIGN_ASSET(2) char gCraterBombableWallCracksTex[] = dgCraterBombableWallCracksTex;
|
||||
|
||||
#endif // OBJECTS_OBJECT_SPOT17_OBJ_H
|
||||
|
||||
Reference in New Issue
Block a user