regenerate asset headers with include guards (#3132)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_SPOT12_OBJ_H
|
||||
#define OBJECTS_OBJECT_SPOT12_OBJ_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
@@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char gGerudoFortressGTGShutterDL[] = dgGerudoFortres
|
||||
static const ALIGN_ASSET(2) char gGerudoFortressGTGShutterTex[] = dgGerudoFortressGTGShutterTex;
|
||||
|
||||
#define dgGerudoFortressGTGShutterCol "__OTR__objects/object_spot12_obj/gGerudoFortressGTGShutterCol"
|
||||
static const ALIGN_ASSET(2) char gGerudoFortressGTGShutterCol[] = dgGerudoFortressGTGShutterCol;
|
||||
static const ALIGN_ASSET(2) char gGerudoFortressGTGShutterCol[] = dgGerudoFortressGTGShutterCol;
|
||||
|
||||
#endif // OBJECTS_OBJECT_SPOT12_OBJ_H
|
||||
|
||||
Reference in New Issue
Block a user