regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_OWL_H
#define OBJECTS_OBJECT_OWL_H 1
#include "align_asset_macro.h"
@@ -162,4 +163,7 @@ static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_010050DL_00FD38[] = d
static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_01005CDL_00FE28[] = dgOwlPerchingSkelLimbsLimb_01005CDL_00FE28;
#define dgOwlPerchingSkelLimbsLimb_010068DL_00F030 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_010068DL_00F030"
static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_010068DL_00F030[] = dgOwlPerchingSkelLimbsLimb_010068DL_00F030;
static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_010068DL_00F030[] = dgOwlPerchingSkelLimbsLimb_010068DL_00F030;
#endif // OBJECTS_OBJECT_OWL_H