regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_OS_ANIME_H
#define OBJECTS_OBJECT_OS_ANIME_H 1
#include "align_asset_macro.h"
@@ -195,4 +196,6 @@ static const ALIGN_ASSET(2) char gObjOsAnim_9B64[] = dgObjOsAnim_9B64;
static const ALIGN_ASSET(2) char gObjOsAnim_9F94[] = dgObjOsAnim_9F94;
#define dgObjOsAnim_A630 "__OTR__objects/object_os_anime/gObjOsAnim_A630"
static const ALIGN_ASSET(2) char gObjOsAnim_A630[] = dgObjOsAnim_A630;
static const ALIGN_ASSET(2) char gObjOsAnim_A630[] = dgObjOsAnim_A630;
#endif // OBJECTS_OBJECT_OS_ANIME_H