regenerate asset headers with include guards (#3132)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_OS_H
|
||||
#define OBJECTS_OBJECT_OS_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
@@ -72,4 +73,7 @@ static const ALIGN_ASSET(2) char object_os_Tex_0044D8[] = dobject_os_Tex_0044D8;
|
||||
static const ALIGN_ASSET(2) char object_os_Tex_004558[] = dobject_os_Tex_004558;
|
||||
|
||||
#define dobject_os_Skel_004658 "__OTR__objects/object_os/object_os_Skel_004658"
|
||||
static const ALIGN_ASSET(2) char object_os_Skel_004658[] = dobject_os_Skel_004658;
|
||||
static const ALIGN_ASSET(2) char object_os_Skel_004658[] = dobject_os_Skel_004658;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_OS_H
|
||||
|
||||
Reference in New Issue
Block a user