regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_OE9_H
#define OBJECTS_OBJECT_OE9_H 1
#include "align_asset_macro.h"
@@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char object_oE9_Tex_001ED0[] = dobject_oE9_Tex_001ED
static const ALIGN_ASSET(2) char object_oE9_Tex_0026D0[] = dobject_oE9_Tex_0026D0;
#define dobject_oE9_Tex_002ED0 "__OTR__objects/object_oE9/object_oE9_Tex_002ED0"
static const ALIGN_ASSET(2) char object_oE9_Tex_002ED0[] = dobject_oE9_Tex_002ED0;
static const ALIGN_ASSET(2) char object_oE9_Tex_002ED0[] = dobject_oE9_Tex_002ED0;
#endif // OBJECTS_OBJECT_OE9_H