regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_OA6_H
#define OBJECTS_OBJECT_OA6_H 1
#include "align_asset_macro.h"
@@ -66,4 +67,7 @@ static const ALIGN_ASSET(2) char object_oA6_Tex_00001800[] = dobject_oA6_Tex_000
static const ALIGN_ASSET(2) char object_oA6_Tex_00001900[] = dobject_oA6_Tex_00001900;
#define dobject_oA6_Tex_00001980 "__OTR__objects/object_oA6/object_oA6_Tex_00001980"
static const ALIGN_ASSET(2) char object_oA6_Tex_00001980[] = dobject_oA6_Tex_00001980;
static const ALIGN_ASSET(2) char object_oA6_Tex_00001980[] = dobject_oA6_Tex_00001980;
#endif // OBJECTS_OBJECT_OA6_H