regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_OA5_H
#define OBJECTS_OBJECT_OA5_H 1
#include "align_asset_macro.h"
@@ -66,4 +67,7 @@ static const ALIGN_ASSET(2) char object_oA5_Tex_00001530[] = dobject_oA5_Tex_000
static const ALIGN_ASSET(2) char object_oA5_Tex_000015B0[] = dobject_oA5_Tex_000015B0;
#define dobject_oA5_Tex_00001630 "__OTR__objects/object_oA5/object_oA5_Tex_00001630"
static const ALIGN_ASSET(2) char object_oA5_Tex_00001630[] = dobject_oA5_Tex_00001630;
static const ALIGN_ASSET(2) char object_oA5_Tex_00001630[] = dobject_oA5_Tex_00001630;
#endif // OBJECTS_OBJECT_OA5_H