regenerate asset headers with include guards (#3132)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_OA1_H
|
||||
#define OBJECTS_OBJECT_OA1_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
@@ -81,4 +82,7 @@ static const ALIGN_ASSET(2) char object_oA1_Tex_00004208[] = dobject_oA1_Tex_000
|
||||
static const ALIGN_ASSET(2) char object_oA1_Tex_00004308[] = dobject_oA1_Tex_00004308;
|
||||
|
||||
#define dobject_oA1_Tex_00004508 "__OTR__objects/object_oA1/object_oA1_Tex_00004508"
|
||||
static const ALIGN_ASSET(2) char object_oA1_Tex_00004508[] = dobject_oA1_Tex_00004508;
|
||||
static const ALIGN_ASSET(2) char object_oA1_Tex_00004508[] = dobject_oA1_Tex_00004508;
|
||||
|
||||
|
||||
#endif // OBJECTS_OBJECT_OA1_H
|
||||
|
||||
Reference in New Issue
Block a user