regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_MIZU_OBJECTS_H
#define OBJECTS_OBJECT_MIZU_OBJECTS_H 1
#include "align_asset_macro.h"
@@ -132,4 +133,6 @@ static const ALIGN_ASSET(2) char object_mizu_objectsTex_004C00[] = dobject_mizu_
static const ALIGN_ASSET(2) char object_mizu_objectsTex_005E70[] = dobject_mizu_objectsTex_005E70;
#define dobject_mizu_objectsTex_00A720 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_00A720"
static const ALIGN_ASSET(2) char object_mizu_objectsTex_00A720[] = dobject_mizu_objectsTex_00A720;
static const ALIGN_ASSET(2) char object_mizu_objectsTex_00A720[] = dobject_mizu_objectsTex_00A720;
#endif // OBJECTS_OBJECT_MIZU_OBJECTS_H