regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_MASTERKOKIRIHEAD_H
#define OBJECTS_OBJECT_MASTERKOKIRIHEAD_H 1
#include "align_asset_macro.h"
@@ -36,4 +37,6 @@ static const ALIGN_ASSET(2) char gKokiriShopkeeperMouthAndNoseTex[] = dgKokiriSh
static const ALIGN_ASSET(2) char object_masterkokiriheadTex_0009F0[] = dobject_masterkokiriheadTex_0009F0;
#define dobject_masterkokiriheadTex_000A30 "__OTR__objects/object_masterkokirihead/object_masterkokiriheadTex_000A30"
static const ALIGN_ASSET(2) char object_masterkokiriheadTex_000A30[] = dobject_masterkokiriheadTex_000A30;
static const ALIGN_ASSET(2) char object_masterkokiriheadTex_000A30[] = dobject_masterkokiriheadTex_000A30;
#endif // OBJECTS_OBJECT_MASTERKOKIRIHEAD_H