regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_KA_H
#define OBJECTS_OBJECT_KA_H 1
#include "align_asset_macro.h"
@@ -99,4 +100,7 @@ static const ALIGN_ASSET(2) char object_ka_Tex_005C00[] = dobject_ka_Tex_005C00;
static const ALIGN_ASSET(2) char object_ka_Skel_0065B0[] = dobject_ka_Skel_0065B0;
#define dobject_ka_Anim_0067AC "__OTR__objects/object_ka/object_ka_Anim_0067AC"
static const ALIGN_ASSET(2) char object_ka_Anim_0067AC[] = dobject_ka_Anim_0067AC;
static const ALIGN_ASSET(2) char object_ka_Anim_0067AC[] = dobject_ka_Anim_0067AC;
#endif // OBJECTS_OBJECT_KA_H