regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_HINTNUTS_H
#define OBJECTS_OBJECT_HINTNUTS_H 1
#include "align_asset_macro.h"
@@ -38,6 +39,12 @@ static const ALIGN_ASSET(2) char gHintNutsFlowerDL[] = dgHintNutsFlowerDL;
#define dgHintNutsNutDL "__OTR__objects/object_hintnuts/gHintNutsNutDL"
static const ALIGN_ASSET(2) char gHintNutsNutDL[] = dgHintNutsNutDL;
#define dobject_hintnutsTex_0015A8 "__OTR__objects/object_hintnuts/object_hintnutsTex_0015A8"
static const ALIGN_ASSET(2) char object_hintnutsTex_0015A8[] = dobject_hintnutsTex_0015A8;
#define dobject_hintnutsTex_002128 "__OTR__objects/object_hintnuts/object_hintnutsTex_002128"
static const ALIGN_ASSET(2) char object_hintnutsTex_002128[] = dobject_hintnutsTex_002128;
#define dgHintNutsSkelLimbsLimb_002328DL_000C68 "__OTR__objects/object_hintnuts/gHintNutsSkelLimbsLimb_002328DL_000C68"
static const ALIGN_ASSET(2) char gHintNutsSkelLimbsLimb_002328DL_000C68[] = dgHintNutsSkelLimbsLimb_002328DL_000C68;
@@ -65,12 +72,6 @@ static const ALIGN_ASSET(2) char gHintNutsSkelLimbsLimb_00237CDL_000E28[] = dgHi
#define dgHintNutsSkelLimbsLimb_002388DL_000EC8 "__OTR__objects/object_hintnuts/gHintNutsSkelLimbsLimb_002388DL_000EC8"
static const ALIGN_ASSET(2) char gHintNutsSkelLimbsLimb_002388DL_000EC8[] = dgHintNutsSkelLimbsLimb_002388DL_000EC8;
#define dobject_hintnutsTex_0015A8 "__OTR__objects/object_hintnuts/object_hintnutsTex_0015A8"
static const ALIGN_ASSET(2) char object_hintnutsTex_0015A8[] = dobject_hintnutsTex_0015A8;
#define dobject_hintnutsTex_002128 "__OTR__objects/object_hintnuts/object_hintnutsTex_002128"
static const ALIGN_ASSET(2) char object_hintnutsTex_002128[] = dobject_hintnutsTex_002128;
#define dobject_hintnutsTex_001DA8 "__OTR__objects/object_hintnuts/object_hintnutsTex_001DA8"
static const ALIGN_ASSET(2) char object_hintnutsTex_001DA8[] = dobject_hintnutsTex_001DA8;
@@ -81,4 +82,6 @@ static const ALIGN_ASSET(2) char object_hintnutsTex_001FA8[] = dobject_hintnutsT
static const ALIGN_ASSET(2) char object_hintnutsTex_002028[] = dobject_hintnutsTex_002028;
#define dobject_hintnutsTex_0020A8 "__OTR__objects/object_hintnuts/object_hintnutsTex_0020A8"
static const ALIGN_ASSET(2) char object_hintnutsTex_0020A8[] = dobject_hintnutsTex_0020A8;
static const ALIGN_ASSET(2) char object_hintnutsTex_0020A8[] = dobject_hintnutsTex_0020A8;
#endif // OBJECTS_OBJECT_HINTNUTS_H