regenerate asset headers with include guards (#3132)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_HEAVY_OBJECT_H
|
||||
#define OBJECTS_OBJECT_HEAVY_OBJECT_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
@@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gHeavyBlockBigPieceDL[] = dgHeavyBlockBigPieceD
|
||||
static const ALIGN_ASSET(2) char gHeavyBlockSmallPieceDL[] = dgHeavyBlockSmallPieceDL;
|
||||
|
||||
#define dgHeavyBlockCol "__OTR__objects/object_heavy_object/gHeavyBlockCol"
|
||||
static const ALIGN_ASSET(2) char gHeavyBlockCol[] = dgHeavyBlockCol;
|
||||
static const ALIGN_ASSET(2) char gHeavyBlockCol[] = dgHeavyBlockCol;
|
||||
|
||||
#endif // OBJECTS_OBJECT_HEAVY_OBJECT_H
|
||||
|
||||
Reference in New Issue
Block a user