regenerate asset headers with include guards (#3132)
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@@ -1,4 +1,5 @@
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#pragma once
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#ifndef OBJECTS_OBJECT_GT_H
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#define OBJECTS_OBJECT_GT_H 1
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#include "align_asset_macro.h"
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@@ -84,4 +85,6 @@ static const ALIGN_ASSET(2) char gTowerCollapseCsAlternativeWalkwayDL[] = dgTowe
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static const ALIGN_ASSET(2) char gTowerCollapseCsCollapsedStructureInnerCol[] = dgTowerCollapseCsCollapsedStructureInnerCol;
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#define dgTowerCollapseCsCollapsedStructureOuterCol "__OTR__objects/object_gt/gTowerCollapseCsCollapsedStructureOuterCol"
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static const ALIGN_ASSET(2) char gTowerCollapseCsCollapsedStructureOuterCol[] = dgTowerCollapseCsCollapsedStructureOuterCol;
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static const ALIGN_ASSET(2) char gTowerCollapseCsCollapsedStructureOuterCol[] = dgTowerCollapseCsCollapsedStructureOuterCol;
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#endif // OBJECTS_OBJECT_GT_H
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