regenerate asset headers with include guards (#3132)
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@@ -1,4 +1,5 @@
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#pragma once
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#ifndef OBJECTS_OBJECT_GR_H
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#define OBJECTS_OBJECT_GR_H 1
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#include "align_asset_macro.h"
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@@ -114,4 +115,6 @@ static const ALIGN_ASSET(2) char object_grTex_005EF8[] = dobject_grTex_005EF8;
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static const ALIGN_ASSET(2) char object_grTex_0097F8[] = dobject_grTex_0097F8;
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#define dobject_grTex_009808 "__OTR__objects/object_gr/object_grTex_009808"
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static const ALIGN_ASSET(2) char object_grTex_009808[] = dobject_grTex_009808;
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static const ALIGN_ASSET(2) char object_grTex_009808[] = dobject_grTex_009808;
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#endif // OBJECTS_OBJECT_GR_H
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