regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_GND_H
#define OBJECTS_OBJECT_GND_H 1
#include "align_asset_macro.h"
@@ -176,6 +177,9 @@ static const ALIGN_ASSET(2) char gPhantomGanonBarsDL[] = dgPhantomGanonBarsDL;
#define dgPhantomGanonBarsCol "__OTR__objects/object_gnd/gPhantomGanonBarsCol"
static const ALIGN_ASSET(2) char gPhantomGanonBarsCol[] = dgPhantomGanonBarsCol;
#define dobject_gndTex_012B50 "__OTR__objects/object_gnd/object_gndTex_012B50"
static const ALIGN_ASSET(2) char object_gndTex_012B50[] = dobject_gndTex_012B50;
#define dgPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0"
static const ALIGN_ASSET(2) char gPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0[] = dgPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0;
@@ -224,5 +228,5 @@ static const ALIGN_ASSET(2) char gPhantomGanonSkelLimbsLimb_00C694DL_009D68[] =
#define dgPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8"
static const ALIGN_ASSET(2) char gPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8[] = dgPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8;
#define dobject_gndTex_012B50 "__OTR__objects/object_gnd/object_gndTex_012B50"
static const ALIGN_ASSET(2) char object_gndTex_012B50[] = dobject_gndTex_012B50;
#endif // OBJECTS_OBJECT_GND_H