regenerate asset headers with include guards (#3132)
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@@ -1,6 +1,9 @@
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#pragma once
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#ifndef OBJECTS_OBJECT_GI_SHIELD_2_H
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#define OBJECTS_OBJECT_GI_SHIELD_2_H 1
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#include "align_asset_macro.h"
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#define dgGiHylianShieldDL "__OTR__objects/object_gi_shield_2/gGiHylianShieldDL"
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static const ALIGN_ASSET(2) char gGiHylianShieldDL[] = dgGiHylianShieldDL;
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static const ALIGN_ASSET(2) char gGiHylianShieldDL[] = dgGiHylianShieldDL;
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#endif // OBJECTS_OBJECT_GI_SHIELD_2_H
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