regenerate asset headers with include guards (#3132)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_GI_RUPY_H
|
||||
#define OBJECTS_OBJECT_GI_RUPY_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
@@ -36,4 +37,6 @@ static const ALIGN_ASSET(2) char gGiGoldRupeeOuterColorDL[] = dgGiGoldRupeeOuter
|
||||
static const ALIGN_ASSET(2) char gGiRupeeInnerDL[] = dgGiRupeeInnerDL;
|
||||
|
||||
#define dgGiRupeeOuterDL "__OTR__objects/object_gi_rupy/gGiRupeeOuterDL"
|
||||
static const ALIGN_ASSET(2) char gGiRupeeOuterDL[] = dgGiRupeeOuterDL;
|
||||
static const ALIGN_ASSET(2) char gGiRupeeOuterDL[] = dgGiRupeeOuterDL;
|
||||
|
||||
#endif // OBJECTS_OBJECT_GI_RUPY_H
|
||||
|
||||
Reference in New Issue
Block a user