regenerate asset headers with include guards (#3132)
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
#pragma once
|
||||
#ifndef OBJECTS_OBJECT_GI_JEWEL_H
|
||||
#define OBJECTS_OBJECT_GI_JEWEL_H 1
|
||||
|
||||
#include "align_asset_macro.h"
|
||||
|
||||
@@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char gGiZoraSapphireScintillationTex[] = dgGiZoraSap
|
||||
static const ALIGN_ASSET(2) char gGiZoraSapphireSettingDL[] = dgGiZoraSapphireSettingDL;
|
||||
|
||||
#define dgGiZoraSapphireGemDL "__OTR__objects/object_gi_jewel/gGiZoraSapphireGemDL"
|
||||
static const ALIGN_ASSET(2) char gGiZoraSapphireGemDL[] = dgGiZoraSapphireGemDL;
|
||||
static const ALIGN_ASSET(2) char gGiZoraSapphireGemDL[] = dgGiZoraSapphireGemDL;
|
||||
|
||||
#endif // OBJECTS_OBJECT_GI_JEWEL_H
|
||||
|
||||
Reference in New Issue
Block a user