regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_DNS_H
#define OBJECTS_OBJECT_DNS_H 1
#include "align_asset_macro.h"
@@ -53,6 +54,12 @@ static const ALIGN_ASSET(2) char gDntJijiUnkAnim[] = dgDntJijiUnkAnim;
#define dgDntJijiWaitAnim "__OTR__objects/object_dns/gDntJijiWaitAnim"
static const ALIGN_ASSET(2) char gDntJijiWaitAnim[] = dgDntJijiWaitAnim;
#define dobject_dnsTex_0024A0 "__OTR__objects/object_dns/object_dnsTex_0024A0"
static const ALIGN_ASSET(2) char object_dnsTex_0024A0[] = dobject_dnsTex_0024A0;
#define dobject_dnsTex_003120 "__OTR__objects/object_dns/object_dnsTex_003120"
static const ALIGN_ASSET(2) char object_dnsTex_003120[] = dobject_dnsTex_003120;
#define dgDntJijiSkelLimbsLimb_003320DL_001AF0 "__OTR__objects/object_dns/gDntJijiSkelLimbsLimb_003320DL_001AF0"
static const ALIGN_ASSET(2) char gDntJijiSkelLimbsLimb_003320DL_001AF0[] = dgDntJijiSkelLimbsLimb_003320DL_001AF0;
@@ -89,12 +96,6 @@ static const ALIGN_ASSET(2) char gDntJijiSkelLimbsLimb_003398DL_001A40[] = dgDnt
#define dgDntJijiSkelLimbsLimb_0033A4DL_001990 "__OTR__objects/object_dns/gDntJijiSkelLimbsLimb_0033A4DL_001990"
static const ALIGN_ASSET(2) char gDntJijiSkelLimbsLimb_0033A4DL_001990[] = dgDntJijiSkelLimbsLimb_0033A4DL_001990;
#define dobject_dnsTex_0024A0 "__OTR__objects/object_dns/object_dnsTex_0024A0"
static const ALIGN_ASSET(2) char object_dnsTex_0024A0[] = dobject_dnsTex_0024A0;
#define dobject_dnsTex_003120 "__OTR__objects/object_dns/object_dnsTex_003120"
static const ALIGN_ASSET(2) char object_dnsTex_003120[] = dobject_dnsTex_003120;
#define dobject_dnsTex_002CA0 "__OTR__objects/object_dns/object_dnsTex_002CA0"
static const ALIGN_ASSET(2) char object_dnsTex_002CA0[] = dobject_dnsTex_002CA0;
@@ -102,4 +103,6 @@ static const ALIGN_ASSET(2) char object_dnsTex_002CA0[] = dobject_dnsTex_002CA0;
static const ALIGN_ASSET(2) char object_dnsTex_002F20[] = dobject_dnsTex_002F20;
#define dobject_dnsTex_002FA0 "__OTR__objects/object_dns/object_dnsTex_002FA0"
static const ALIGN_ASSET(2) char object_dnsTex_002FA0[] = dobject_dnsTex_002FA0;
static const ALIGN_ASSET(2) char object_dnsTex_002FA0[] = dobject_dnsTex_002FA0;
#endif // OBJECTS_OBJECT_DNS_H