regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_DNK_H
#define OBJECTS_OBJECT_DNK_H 1
#include "align_asset_macro.h"
@@ -41,6 +42,12 @@ static const ALIGN_ASSET(2) char gDntStageNutDL[] = dgDntStageNutDL;
#define dgDntStageWaitAnim "__OTR__objects/object_dnk/gDntStageWaitAnim"
static const ALIGN_ASSET(2) char gDntStageWaitAnim[] = dgDntStageWaitAnim;
#define dobject_dnkTex_001BD0 "__OTR__objects/object_dnk/object_dnkTex_001BD0"
static const ALIGN_ASSET(2) char object_dnkTex_001BD0[] = dobject_dnkTex_001BD0;
#define dobject_dnkTex_002850 "__OTR__objects/object_dnk/object_dnkTex_002850"
static const ALIGN_ASSET(2) char object_dnkTex_002850[] = dobject_dnkTex_002850;
#define dgDntStageSkelLimbsLimb_002A50DL_0011E0 "__OTR__objects/object_dnk/gDntStageSkelLimbsLimb_002A50DL_0011E0"
static const ALIGN_ASSET(2) char gDntStageSkelLimbsLimb_002A50DL_0011E0[] = dgDntStageSkelLimbsLimb_002A50DL_0011E0;
@@ -71,12 +78,6 @@ static const ALIGN_ASSET(2) char gDntStageSkelLimbsLimb_002AB0DL_001700[] = dgDn
#define dgDntStageSkelLimbsLimb_002ABCDL_0017B0 "__OTR__objects/object_dnk/gDntStageSkelLimbsLimb_002ABCDL_0017B0"
static const ALIGN_ASSET(2) char gDntStageSkelLimbsLimb_002ABCDL_0017B0[] = dgDntStageSkelLimbsLimb_002ABCDL_0017B0;
#define dobject_dnkTex_001BD0 "__OTR__objects/object_dnk/object_dnkTex_001BD0"
static const ALIGN_ASSET(2) char object_dnkTex_001BD0[] = dobject_dnkTex_001BD0;
#define dobject_dnkTex_002850 "__OTR__objects/object_dnk/object_dnkTex_002850"
static const ALIGN_ASSET(2) char object_dnkTex_002850[] = dobject_dnkTex_002850;
#define dobject_dnkTex_0023D0 "__OTR__objects/object_dnk/object_dnkTex_0023D0"
static const ALIGN_ASSET(2) char object_dnkTex_0023D0[] = dobject_dnkTex_0023D0;
@@ -84,4 +85,6 @@ static const ALIGN_ASSET(2) char object_dnkTex_0023D0[] = dobject_dnkTex_0023D0;
static const ALIGN_ASSET(2) char object_dnkTex_002650[] = dobject_dnkTex_002650;
#define dobject_dnkTex_0026D0 "__OTR__objects/object_dnk/object_dnkTex_0026D0"
static const ALIGN_ASSET(2) char object_dnkTex_0026D0[] = dobject_dnkTex_0026D0;
static const ALIGN_ASSET(2) char object_dnkTex_0026D0[] = dobject_dnkTex_0026D0;
#endif // OBJECTS_OBJECT_DNK_H