regenerate asset headers with include guards (#3132)
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@@ -1,4 +1,5 @@
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#pragma once
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#ifndef OBJECTS_OBJECT_D_ELEVATOR_H
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#define OBJECTS_OBJECT_D_ELEVATOR_H 1
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#include "align_asset_macro.h"
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@@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char object_d_elevator_DL_000180[] = dobject_d_eleva
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static const ALIGN_ASSET(2) char object_d_elevator_Col_000360[] = dobject_d_elevator_Col_000360;
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#define dobject_d_elevator_Tex_000390 "__OTR__objects/object_d_elevator/object_d_elevator_Tex_000390"
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static const ALIGN_ASSET(2) char object_d_elevator_Tex_000390[] = dobject_d_elevator_Tex_000390;
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static const ALIGN_ASSET(2) char object_d_elevator_Tex_000390[] = dobject_d_elevator_Tex_000390;
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#endif // OBJECTS_OBJECT_D_ELEVATOR_H
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