regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef OBJECTS_OBJECT_BXA_H
#define OBJECTS_OBJECT_BXA_H 1
#include "align_asset_macro.h"
@@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char object_bxa_Tex_0026F0[] = dobject_bxa_Tex_0026F
static const ALIGN_ASSET(2) char object_bxa_Tex_0027F0[] = dobject_bxa_Tex_0027F0;
#define dobject_bxa_Tex_0029F0 "__OTR__objects/object_bxa/object_bxa_Tex_0029F0"
static const ALIGN_ASSET(2) char object_bxa_Tex_0029F0[] = dobject_bxa_Tex_0029F0;
static const ALIGN_ASSET(2) char object_bxa_Tex_0029F0[] = dobject_bxa_Tex_0029F0;
#endif // OBJECTS_OBJECT_BXA_H