regenerate asset headers with include guards (#3132)
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@@ -1,4 +1,5 @@
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#pragma once
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#ifndef OBJECTS_OBJECT_BBA_H
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#define OBJECTS_OBJECT_BBA_H 1
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#include "align_asset_macro.h"
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@@ -78,4 +79,7 @@ static const ALIGN_ASSET(2) char object_bba_DL_003FC0[] = dobject_bba_DL_003FC0;
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static const ALIGN_ASSET(2) char object_bba_DL_004090[] = dobject_bba_DL_004090;
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#define dobject_bba_DL_004160 "__OTR__objects/object_bba/object_bba_DL_004160"
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static const ALIGN_ASSET(2) char object_bba_DL_004160[] = dobject_bba_DL_004160;
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static const ALIGN_ASSET(2) char object_bba_DL_004160[] = dobject_bba_DL_004160;
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#endif // OBJECTS_OBJECT_BBA_H
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