regenerate asset headers with include guards (#3132)
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@@ -1,4 +1,5 @@
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#pragma once
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#ifndef OBJECTS_OBJECT_AHG_H
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#define OBJECTS_OBJECT_AHG_H 1
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#include "align_asset_macro.h"
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@@ -108,4 +109,7 @@ static const ALIGN_ASSET(2) char object_ahg_Tex_004C88[] = dobject_ahg_Tex_004C8
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static const ALIGN_ASSET(2) char object_ahg_DL_005508[] = dobject_ahg_DL_005508;
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#define dobject_ahg_DL_005728 "__OTR__objects/object_ahg/object_ahg_DL_005728"
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static const ALIGN_ASSET(2) char object_ahg_DL_005728[] = dobject_ahg_DL_005728;
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static const ALIGN_ASSET(2) char object_ahg_DL_005728[] = dobject_ahg_DL_005728;
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#endif // OBJECTS_OBJECT_AHG_H
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