regenerate asset headers with include guards (#3132)
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@@ -1,3 +1,7 @@
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#pragma once
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#ifndef MISC_LINK_ANIMETION_H
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#define MISC_LINK_ANIMETION_H 1
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#include "align_asset_macro.h"
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#include "align_asset_macro.h"
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#endif // MISC_LINK_ANIMETION_H
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