regenerate asset headers with include guards (#3132)

This commit is contained in:
Adam Bird
2023-09-01 12:47:51 -04:00
committed by GitHub
parent 45b7520dcb
commit dd37d4f9b8
1082 changed files with 6291 additions and 2456 deletions

View File

@@ -1,4 +1,5 @@
#pragma once
#ifndef CODE_Z_FBDEMO_CIRCLE_H
#define CODE_Z_FBDEMO_CIRCLE_H 1
#include "align_asset_macro.h"
@@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char sTransCircleRippleTex[] = dsTransCircleRippleTe
static const ALIGN_ASSET(2) char sTransCircleStarburstTex[] = dsTransCircleStarburstTex;
#define dsCircleWipeVtx "__OTR__code/z_fbdemo_circle/sCircleWipeVtx"
static const ALIGN_ASSET(2) char sCircleWipeVtx[] = dsCircleWipeVtx;
static const ALIGN_ASSET(2) char sCircleWipeVtx[] = dsCircleWipeVtx;
#endif // CODE_Z_FBDEMO_CIRCLE_H

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@@ -1,4 +1,5 @@
#pragma once
#ifndef CODE_Z_FBDEMO_TRIFORCE_H
#define CODE_Z_FBDEMO_TRIFORCE_H 1
#include "align_asset_macro.h"
@@ -6,4 +7,6 @@
static const ALIGN_ASSET(2) char sTriforceWipeDL[] = dsTriforceWipeDL;
#define dsTriforceWipeVtx "__OTR__code/z_fbdemo_triforce/sTriforceWipeVtx"
static const ALIGN_ASSET(2) char sTriforceWipeVtx[] = dsTriforceWipeVtx;
static const ALIGN_ASSET(2) char sTriforceWipeVtx[] = dsTriforceWipeVtx;
#endif // CODE_Z_FBDEMO_TRIFORCE_H

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@@ -1,4 +1,5 @@
#pragma once
#ifndef CODE_Z_FBDEMO_WIPE1_H
#define CODE_Z_FBDEMO_WIPE1_H 1
#include "align_asset_macro.h"
@@ -6,4 +7,6 @@
static const ALIGN_ASSET(2) char sWipe1Vtx[] = dsWipe1Vtx;
#define dsWipe1Tex "__OTR__code/z_fbdemo_wipe1/sWipe1Tex"
static const ALIGN_ASSET(2) char sWipe1Tex[] = dsWipe1Tex;
static const ALIGN_ASSET(2) char sWipe1Tex[] = dsWipe1Tex;
#endif // CODE_Z_FBDEMO_WIPE1_H