Rename code_80043480.c from decomp (#4731)
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@@ -60,10 +60,10 @@ void func_80043334(CollisionContext* colCtx, Actor* actor, s32 bgId) {
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if (DynaPoly_IsBgIdBgActor(bgId)) {
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DynaPolyActor* dynaActor = DynaPoly_GetActor(colCtx, bgId);
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if (dynaActor != NULL) {
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func_800434A8(dynaActor);
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DynaPolyActor_SetActorOnTop(dynaActor);
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if (CHECK_FLAG_ALL(actor->flags, ACTOR_FLAG_CAN_PRESS_SWITCH)) {
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func_80043538(dynaActor);
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DynaPolyActor_SetSwitchPressed(dynaActor);
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}
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}
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}
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@@ -91,12 +91,12 @@ s32 func_800433A4(CollisionContext* colCtx, s32 bgId, Actor* actor) {
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return false;
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}
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if (dynaActor->unk_15C & 1) {
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if (dynaActor->transformFlags & 1) {
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func_800430A0(colCtx, bgId, actor);
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result = true;
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}
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if (dynaActor->unk_15C & 2) {
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if (dynaActor->transformFlags & 2) {
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func_800432A0(colCtx, bgId, actor);
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result = true;
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}
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