[docs] Upstream updates 1 (#1955)

* First round of upstream updates and commenting patternss

* Renames from z64player

* Renames from z64save

* Undo changes to legacy save struct

* Add missing reference from entrance rando

* Fixes from stat tracker

* More tweaks
This commit is contained in:
Garrett Cox
2022-11-29 17:28:57 -06:00
committed by GitHub
parent 8064ad9dfe
commit d7c3522142
69 changed files with 1721 additions and 1040 deletions

View File

@@ -295,7 +295,7 @@ void Environment_Init(PlayState* play2, EnvironmentContext* envCtx, s32 unused)
sLightningFlashAlpha = 0;
gSaveContext.unk_1410 = 0;
gSaveContext.cutsceneTransitionControl = 0;
envCtx->adjAmbientColor[0] = envCtx->adjAmbientColor[1] = envCtx->adjAmbientColor[2] = envCtx->adjLight1Color[0] =
envCtx->adjLight1Color[1] = envCtx->adjLight1Color[2] = envCtx->adjFogColor[0] = envCtx->adjFogColor[1] =
@@ -326,7 +326,7 @@ void Environment_Init(PlayState* play2, EnvironmentContext* envCtx, s32 unused)
play->envCtx.unk_F2[0] = 0;
if (gSaveContext.unk_13C3 != 0) {
if (gSaveContext.retainWeatherMode != 0) {
if (((void)0, gSaveContext.sceneSetupIndex) < 4) {
switch (gWeatherMode) {
case 1:
@@ -378,7 +378,7 @@ void Environment_Init(PlayState* play2, EnvironmentContext* envCtx, s32 unused)
D_8011FB38 = 0;
D_8011FB34 = 0;
gSkyboxBlendingEnabled = false;
gSaveContext.unk_13C3 = 0;
gSaveContext.retainWeatherMode = 0;
R_ENV_LIGHT1_DIR(0) = 80;
R_ENV_LIGHT1_DIR(1) = 80;
R_ENV_LIGHT1_DIR(2) = 80;
@@ -2531,7 +2531,7 @@ void Environment_WarpSongLeave(PlayState* play) {
play->nextEntranceIndex = gSaveContext.respawn[RESPAWN_MODE_RETURN].entranceIndex;
play->sceneLoadFlag = 0x14;
play->fadeTransition = 3;
gSaveContext.nextTransition = 3;
gSaveContext.nextTransitionType = 3;
switch (play->nextEntranceIndex) {
case 0x147: