From d7b4e5a24d1501ca30d12b9a18e86c7f09d76aa9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Philip=20Dub=C3=A9?= Date: Wed, 18 Mar 2026 03:14:34 +0000 Subject: [PATCH] Fix heavy block in front of light trial having unending quake (#6367) --- soh/soh/Enhancements/TimeSavers/FasterHeavyBlockLift.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/soh/soh/Enhancements/TimeSavers/FasterHeavyBlockLift.cpp b/soh/soh/Enhancements/TimeSavers/FasterHeavyBlockLift.cpp index 05a98fd80..80dc47463 100644 --- a/soh/soh/Enhancements/TimeSavers/FasterHeavyBlockLift.cpp +++ b/soh/soh/Enhancements/TimeSavers/FasterHeavyBlockLift.cpp @@ -46,6 +46,9 @@ void RegisterFasterHeavyBlockLift() { } }); + COND_ID_HOOK(OnActorKill, ACTOR_BG_HEAVY_BLOCK, CVAR_BLOCKLIFT_VALUE || CVAR_SKIP_CUTSCENE_VALUE, + [](void* actor) { Quake_Init(); }); + COND_VB_SHOULD(VB_MOVE_THROWN_ACTOR, CVAR_BLOCKLIFT_VALUE, { Actor* heldActor = va_arg(args, Actor*);