Fix purple rupee issue (#895)

* moved few break to fix purple rupee issue

* fix breaks
This commit is contained in:
Baoulettes
2022-07-24 15:23:32 +02:00
committed by GitHub
parent 474eee5d98
commit d4bd953c0b

View File

@@ -996,6 +996,7 @@ void EnItem00_Draw(Actor* thisx, GlobalContext* globalCtx) {
this->actor.shape.shadowScale = 0.3f;
this->actor.world.rot.x = 0x4000;
GetItem_Draw(globalCtx, GID_RUPEE_PURPLE);
break;
} else {
Actor_SetScale(&this->actor, 0.03f);
this->actor.shape.shadowScale = 6.0f;