Fixed audio font loading
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@@ -4420,8 +4420,6 @@ void func_800F5918(void) {
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void func_800F595C(u16 arg0) {
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u8 arg0b = arg0 & 0xFF;
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return; // OTRTODO60
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if (sSeqFlags[arg0b] & 2) {
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Audio_PlayFanfare(arg0);
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} else if (sSeqFlags[arg0b] & 4) {
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