Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,37 +1,18 @@
#pragma once
#define dgNightSkybox1Tex "__OTR__textures/vr_fine3_static/gNightSkybox1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gNightSkybox1Tex[] = dgNightSkybox1Tex;
#else
static const char gNightSkybox1Tex[] __attribute__((aligned (2))) = dgNightSkybox1Tex;
#endif
#define dgNightSkybox2Tex "__OTR__textures/vr_fine3_static/gNightSkybox2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gNightSkybox2Tex[] = dgNightSkybox2Tex;
#else
static const char gNightSkybox2Tex[] __attribute__((aligned (2))) = dgNightSkybox2Tex;
#endif
#define dgNightSkybox3Tex "__OTR__textures/vr_fine3_static/gNightSkybox3Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gNightSkybox3Tex[] = dgNightSkybox3Tex;
#else
static const char gNightSkybox3Tex[] __attribute__((aligned (2))) = dgNightSkybox3Tex;
#endif
#define dgNightSkybox4Tex "__OTR__textures/vr_fine3_static/gNightSkybox4Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gNightSkybox4Tex[] = dgNightSkybox4Tex;
#else
static const char gNightSkybox4Tex[] __attribute__((aligned (2))) = dgNightSkybox4Tex;
#endif
#define dgNightSkybox5Tex "__OTR__textures/vr_fine3_static/gNightSkybox5Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gNightSkybox5Tex[] = dgNightSkybox5Tex;
#else
static const char gNightSkybox5Tex[] __attribute__((aligned (2))) = dgNightSkybox5Tex;
#endif
#include "align_asset_macro.h"
#define dgNightSkybox1Tex "__OTR__textures/vr_fine3_static/gNightSkybox1Tex"
static const ALIGN_ASSET(2) char gNightSkybox1Tex[] = dgNightSkybox1Tex;
#define dgNightSkybox2Tex "__OTR__textures/vr_fine3_static/gNightSkybox2Tex"
static const ALIGN_ASSET(2) char gNightSkybox2Tex[] = dgNightSkybox2Tex;
#define dgNightSkybox3Tex "__OTR__textures/vr_fine3_static/gNightSkybox3Tex"
static const ALIGN_ASSET(2) char gNightSkybox3Tex[] = dgNightSkybox3Tex;
#define dgNightSkybox4Tex "__OTR__textures/vr_fine3_static/gNightSkybox4Tex"
static const ALIGN_ASSET(2) char gNightSkybox4Tex[] = dgNightSkybox4Tex;
#define dgNightSkybox5Tex "__OTR__textures/vr_fine3_static/gNightSkybox5Tex"
static const ALIGN_ASSET(2) char gNightSkybox5Tex[] = dgNightSkybox5Tex;