Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,37 +1,18 @@
#pragma once
#define dgNightOvercastSkybox1Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox1Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gNightOvercastSkybox1Tex[] = dgNightOvercastSkybox1Tex;
#else
static const char gNightOvercastSkybox1Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox1Tex;
#endif
#define dgNightOvercastSkybox2Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox2Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gNightOvercastSkybox2Tex[] = dgNightOvercastSkybox2Tex;
#else
static const char gNightOvercastSkybox2Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox2Tex;
#endif
#define dgNightOvercastSkybox3Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox3Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gNightOvercastSkybox3Tex[] = dgNightOvercastSkybox3Tex;
#else
static const char gNightOvercastSkybox3Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox3Tex;
#endif
#define dgNightOvercastSkybox4Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox4Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gNightOvercastSkybox4Tex[] = dgNightOvercastSkybox4Tex;
#else
static const char gNightOvercastSkybox4Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox4Tex;
#endif
#define dgNightOvercastSkybox5Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox5Tex"
#ifdef _WIN32
static const __declspec(align(2)) char gNightOvercastSkybox5Tex[] = dgNightOvercastSkybox5Tex;
#else
static const char gNightOvercastSkybox5Tex[] __attribute__((aligned (2))) = dgNightOvercastSkybox5Tex;
#endif
#include "align_asset_macro.h"
#define dgNightOvercastSkybox1Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox1Tex"
static const ALIGN_ASSET(2) char gNightOvercastSkybox1Tex[] = dgNightOvercastSkybox1Tex;
#define dgNightOvercastSkybox2Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox2Tex"
static const ALIGN_ASSET(2) char gNightOvercastSkybox2Tex[] = dgNightOvercastSkybox2Tex;
#define dgNightOvercastSkybox3Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox3Tex"
static const ALIGN_ASSET(2) char gNightOvercastSkybox3Tex[] = dgNightOvercastSkybox3Tex;
#define dgNightOvercastSkybox4Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox4Tex"
static const ALIGN_ASSET(2) char gNightOvercastSkybox4Tex[] = dgNightOvercastSkybox4Tex;
#define dgNightOvercastSkybox5Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox5Tex"
static const ALIGN_ASSET(2) char gNightOvercastSkybox5Tex[] = dgNightOvercastSkybox5Tex;