Simplify Asset Headers (#2474)
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@@ -1,44 +1,21 @@
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#pragma once
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#define dspot10_room_6DL_0022B8 "__OTR__scenes/nonmq/spot10_scene/spot10_room_6DL_0022B8"
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#ifdef _WIN32
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static const __declspec(align(2)) char spot10_room_6DL_0022B8[] = dspot10_room_6DL_0022B8;
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#else
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static const char spot10_room_6DL_0022B8[] __attribute__((aligned (2))) = dspot10_room_6DL_0022B8;
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#endif
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#define dspot10_room_6Tex_0022E8 "__OTR__scenes/nonmq/spot10_scene/spot10_room_6Tex_0022E8"
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#ifdef _WIN32
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static const __declspec(align(2)) char spot10_room_6Tex_0022E8[] = dspot10_room_6Tex_0022E8;
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#else
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static const char spot10_room_6Tex_0022E8[] __attribute__((aligned (2))) = dspot10_room_6Tex_0022E8;
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#endif
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#define dspot10_room_6Tex_002AE8 "__OTR__scenes/nonmq/spot10_scene/spot10_room_6Tex_002AE8"
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#ifdef _WIN32
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static const __declspec(align(2)) char spot10_room_6Tex_002AE8[] = dspot10_room_6Tex_002AE8;
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#else
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static const char spot10_room_6Tex_002AE8[] __attribute__((aligned (2))) = dspot10_room_6Tex_002AE8;
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#endif
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#define dspot10_room_6Tex_0032E8 "__OTR__scenes/nonmq/spot10_scene/spot10_room_6Tex_0032E8"
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#ifdef _WIN32
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static const __declspec(align(2)) char spot10_room_6Tex_0032E8[] = dspot10_room_6Tex_0032E8;
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#else
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static const char spot10_room_6Tex_0032E8[] __attribute__((aligned (2))) = dspot10_room_6Tex_0032E8;
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#endif
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#define dspot10_room_6Set_000100DL_0022B8 "__OTR__scenes/nonmq/spot10_scene/spot10_room_6Set_000100DL_0022B8"
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#ifdef _WIN32
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static const __declspec(align(2)) char spot10_room_6Set_000100DL_0022B8[] = dspot10_room_6Set_000100DL_0022B8;
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#else
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static const char spot10_room_6Set_000100DL_0022B8[] __attribute__((aligned (2))) = dspot10_room_6Set_000100DL_0022B8;
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#endif
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#define dspot10_room_6Set_000190DL_0022B8 "__OTR__scenes/nonmq/spot10_scene/spot10_room_6Set_000190DL_0022B8"
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#ifdef _WIN32
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static const __declspec(align(2)) char spot10_room_6Set_000190DL_0022B8[] = dspot10_room_6Set_000190DL_0022B8;
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#else
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static const char spot10_room_6Set_000190DL_0022B8[] __attribute__((aligned (2))) = dspot10_room_6Set_000190DL_0022B8;
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#endif
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#include "align_asset_macro.h"
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#define dspot10_room_6DL_0022B8 "__OTR__scenes/nonmq/spot10_scene/spot10_room_6DL_0022B8"
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static const ALIGN_ASSET(2) char spot10_room_6DL_0022B8[] = dspot10_room_6DL_0022B8;
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#define dspot10_room_6Tex_0022E8 "__OTR__scenes/nonmq/spot10_scene/spot10_room_6Tex_0022E8"
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static const ALIGN_ASSET(2) char spot10_room_6Tex_0022E8[] = dspot10_room_6Tex_0022E8;
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#define dspot10_room_6Tex_002AE8 "__OTR__scenes/nonmq/spot10_scene/spot10_room_6Tex_002AE8"
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static const ALIGN_ASSET(2) char spot10_room_6Tex_002AE8[] = dspot10_room_6Tex_002AE8;
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#define dspot10_room_6Tex_0032E8 "__OTR__scenes/nonmq/spot10_scene/spot10_room_6Tex_0032E8"
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static const ALIGN_ASSET(2) char spot10_room_6Tex_0032E8[] = dspot10_room_6Tex_0032E8;
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#define dspot10_room_6Set_000100DL_0022B8 "__OTR__scenes/nonmq/spot10_scene/spot10_room_6Set_000100DL_0022B8"
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static const ALIGN_ASSET(2) char spot10_room_6Set_000100DL_0022B8[] = dspot10_room_6Set_000100DL_0022B8;
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#define dspot10_room_6Set_000190DL_0022B8 "__OTR__scenes/nonmq/spot10_scene/spot10_room_6Set_000190DL_0022B8"
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static const ALIGN_ASSET(2) char spot10_room_6Set_000190DL_0022B8[] = dspot10_room_6Set_000190DL_0022B8;
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