Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

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@@ -1,9 +1,6 @@
#pragma once
#define dkakariko3_room_0DL_004D20 "__OTR__scenes/nonmq/kakariko3_scene/kakariko3_room_0DL_004D20"
#ifdef _WIN32
static const __declspec(align(2)) char kakariko3_room_0DL_004D20[] = dkakariko3_room_0DL_004D20;
#else
static const char kakariko3_room_0DL_004D20[] __attribute__((aligned (2))) = dkakariko3_room_0DL_004D20;
#endif
#include "align_asset_macro.h"
#define dkakariko3_room_0DL_004D20 "__OTR__scenes/nonmq/kakariko3_scene/kakariko3_room_0DL_004D20"
static const ALIGN_ASSET(2) char kakariko3_room_0DL_004D20[] = dkakariko3_room_0DL_004D20;

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@@ -1,9 +1,6 @@
#pragma once
#define dkakariko3_sceneCollisionHeader_000808 "__OTR__scenes/nonmq/kakariko3_scene/kakariko3_sceneCollisionHeader_000808"
#ifdef _WIN32
static const __declspec(align(2)) char kakariko3_sceneCollisionHeader_000808[] = dkakariko3_sceneCollisionHeader_000808;
#else
static const char kakariko3_sceneCollisionHeader_000808[] __attribute__((aligned (2))) = dkakariko3_sceneCollisionHeader_000808;
#endif
#include "align_asset_macro.h"
#define dkakariko3_sceneCollisionHeader_000808 "__OTR__scenes/nonmq/kakariko3_scene/kakariko3_sceneCollisionHeader_000808"
static const ALIGN_ASSET(2) char kakariko3_sceneCollisionHeader_000808[] = dkakariko3_sceneCollisionHeader_000808;