Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

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@@ -1,16 +1,9 @@
#pragma once
#define dyousei_izumi_tate_room_0DL_002C10 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_room_0DL_002C10"
#ifdef _WIN32
static const __declspec(align(2)) char yousei_izumi_tate_room_0DL_002C10[] = dyousei_izumi_tate_room_0DL_002C10;
#else
static const char yousei_izumi_tate_room_0DL_002C10[] __attribute__((aligned (2))) = dyousei_izumi_tate_room_0DL_002C10;
#endif
#define dyousei_izumi_tate_room_0DL_003FB0 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_room_0DL_003FB0"
#ifdef _WIN32
static const __declspec(align(2)) char yousei_izumi_tate_room_0DL_003FB0[] = dyousei_izumi_tate_room_0DL_003FB0;
#else
static const char yousei_izumi_tate_room_0DL_003FB0[] __attribute__((aligned (2))) = dyousei_izumi_tate_room_0DL_003FB0;
#endif
#include "align_asset_macro.h"
#define dyousei_izumi_tate_room_0DL_002C10 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_room_0DL_002C10"
static const ALIGN_ASSET(2) char yousei_izumi_tate_room_0DL_002C10[] = dyousei_izumi_tate_room_0DL_002C10;
#define dyousei_izumi_tate_room_0DL_003FB0 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_room_0DL_003FB0"
static const ALIGN_ASSET(2) char yousei_izumi_tate_room_0DL_003FB0[] = dyousei_izumi_tate_room_0DL_003FB0;

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@@ -1,79 +1,36 @@
#pragma once
#define dyousei_izumi_tate_sceneCollisionHeader_001FDC "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneCollisionHeader_001FDC"
#ifdef _WIN32
static const __declspec(align(2)) char yousei_izumi_tate_sceneCollisionHeader_001FDC[] = dyousei_izumi_tate_sceneCollisionHeader_001FDC;
#else
static const char yousei_izumi_tate_sceneCollisionHeader_001FDC[] __attribute__((aligned (2))) = dyousei_izumi_tate_sceneCollisionHeader_001FDC;
#endif
#define dyousei_izumi_tate_sceneTex_008010 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_008010"
#ifdef _WIN32
static const __declspec(align(2)) char yousei_izumi_tate_sceneTex_008010[] = dyousei_izumi_tate_sceneTex_008010;
#else
static const char yousei_izumi_tate_sceneTex_008010[] __attribute__((aligned (2))) = dyousei_izumi_tate_sceneTex_008010;
#endif
#define dyousei_izumi_tate_sceneTex_005010 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_005010"
#ifdef _WIN32
static const __declspec(align(2)) char yousei_izumi_tate_sceneTex_005010[] = dyousei_izumi_tate_sceneTex_005010;
#else
static const char yousei_izumi_tate_sceneTex_005010[] __attribute__((aligned (2))) = dyousei_izumi_tate_sceneTex_005010;
#endif
#define dyousei_izumi_tate_sceneTex_004810 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_004810"
#ifdef _WIN32
static const __declspec(align(2)) char yousei_izumi_tate_sceneTex_004810[] = dyousei_izumi_tate_sceneTex_004810;
#else
static const char yousei_izumi_tate_sceneTex_004810[] __attribute__((aligned (2))) = dyousei_izumi_tate_sceneTex_004810;
#endif
#define dyousei_izumi_tate_sceneTex_006010 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_006010"
#ifdef _WIN32
static const __declspec(align(2)) char yousei_izumi_tate_sceneTex_006010[] = dyousei_izumi_tate_sceneTex_006010;
#else
static const char yousei_izumi_tate_sceneTex_006010[] __attribute__((aligned (2))) = dyousei_izumi_tate_sceneTex_006010;
#endif
#define dyousei_izumi_tate_sceneTex_002810 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_002810"
#ifdef _WIN32
static const __declspec(align(2)) char yousei_izumi_tate_sceneTex_002810[] = dyousei_izumi_tate_sceneTex_002810;
#else
static const char yousei_izumi_tate_sceneTex_002810[] __attribute__((aligned (2))) = dyousei_izumi_tate_sceneTex_002810;
#endif
#define dyousei_izumi_tate_sceneTex_005810 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_005810"
#ifdef _WIN32
static const __declspec(align(2)) char yousei_izumi_tate_sceneTex_005810[] = dyousei_izumi_tate_sceneTex_005810;
#else
static const char yousei_izumi_tate_sceneTex_005810[] __attribute__((aligned (2))) = dyousei_izumi_tate_sceneTex_005810;
#endif
#define dyousei_izumi_tate_sceneTex_007810 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_007810"
#ifdef _WIN32
static const __declspec(align(2)) char yousei_izumi_tate_sceneTex_007810[] = dyousei_izumi_tate_sceneTex_007810;
#else
static const char yousei_izumi_tate_sceneTex_007810[] __attribute__((aligned (2))) = dyousei_izumi_tate_sceneTex_007810;
#endif
#define dyousei_izumi_tate_sceneTex_007010 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_007010"
#ifdef _WIN32
static const __declspec(align(2)) char yousei_izumi_tate_sceneTex_007010[] = dyousei_izumi_tate_sceneTex_007010;
#else
static const char yousei_izumi_tate_sceneTex_007010[] __attribute__((aligned (2))) = dyousei_izumi_tate_sceneTex_007010;
#endif
#define dyousei_izumi_tate_sceneTex_003810 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_003810"
#ifdef _WIN32
static const __declspec(align(2)) char yousei_izumi_tate_sceneTex_003810[] = dyousei_izumi_tate_sceneTex_003810;
#else
static const char yousei_izumi_tate_sceneTex_003810[] __attribute__((aligned (2))) = dyousei_izumi_tate_sceneTex_003810;
#endif
#define dyousei_izumi_tate_sceneTex_002010 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_002010"
#ifdef _WIN32
static const __declspec(align(2)) char yousei_izumi_tate_sceneTex_002010[] = dyousei_izumi_tate_sceneTex_002010;
#else
static const char yousei_izumi_tate_sceneTex_002010[] __attribute__((aligned (2))) = dyousei_izumi_tate_sceneTex_002010;
#endif
#include "align_asset_macro.h"
#define dyousei_izumi_tate_sceneCollisionHeader_001FDC "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneCollisionHeader_001FDC"
static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneCollisionHeader_001FDC[] = dyousei_izumi_tate_sceneCollisionHeader_001FDC;
#define dyousei_izumi_tate_sceneTex_008010 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_008010"
static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_008010[] = dyousei_izumi_tate_sceneTex_008010;
#define dyousei_izumi_tate_sceneTex_005010 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_005010"
static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_005010[] = dyousei_izumi_tate_sceneTex_005010;
#define dyousei_izumi_tate_sceneTex_004810 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_004810"
static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_004810[] = dyousei_izumi_tate_sceneTex_004810;
#define dyousei_izumi_tate_sceneTex_006010 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_006010"
static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_006010[] = dyousei_izumi_tate_sceneTex_006010;
#define dyousei_izumi_tate_sceneTex_002810 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_002810"
static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_002810[] = dyousei_izumi_tate_sceneTex_002810;
#define dyousei_izumi_tate_sceneTex_005810 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_005810"
static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_005810[] = dyousei_izumi_tate_sceneTex_005810;
#define dyousei_izumi_tate_sceneTex_007810 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_007810"
static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_007810[] = dyousei_izumi_tate_sceneTex_007810;
#define dyousei_izumi_tate_sceneTex_007010 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_007010"
static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_007010[] = dyousei_izumi_tate_sceneTex_007010;
#define dyousei_izumi_tate_sceneTex_003810 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_003810"
static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_003810[] = dyousei_izumi_tate_sceneTex_003810;
#define dyousei_izumi_tate_sceneTex_002010 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_002010"
static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_002010[] = dyousei_izumi_tate_sceneTex_002010;