Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,37 +1,18 @@
#pragma once
#define dtakaraya_sceneCollisionHeader_005178 "__OTR__scenes/nonmq/takaraya_scene/takaraya_sceneCollisionHeader_005178"
#ifdef _WIN32
static const __declspec(align(2)) char takaraya_sceneCollisionHeader_005178[] = dtakaraya_sceneCollisionHeader_005178;
#else
static const char takaraya_sceneCollisionHeader_005178[] __attribute__((aligned (2))) = dtakaraya_sceneCollisionHeader_005178;
#endif
#define dtakaraya_sceneTex_0059B0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_sceneTex_0059B0"
#ifdef _WIN32
static const __declspec(align(2)) char takaraya_sceneTex_0059B0[] = dtakaraya_sceneTex_0059B0;
#else
static const char takaraya_sceneTex_0059B0[] __attribute__((aligned (2))) = dtakaraya_sceneTex_0059B0;
#endif
#define dtakaraya_sceneTex_0051B0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_sceneTex_0051B0"
#ifdef _WIN32
static const __declspec(align(2)) char takaraya_sceneTex_0051B0[] = dtakaraya_sceneTex_0051B0;
#else
static const char takaraya_sceneTex_0051B0[] __attribute__((aligned (2))) = dtakaraya_sceneTex_0051B0;
#endif
#define dtakaraya_sceneTex_0069B0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_sceneTex_0069B0"
#ifdef _WIN32
static const __declspec(align(2)) char takaraya_sceneTex_0069B0[] = dtakaraya_sceneTex_0069B0;
#else
static const char takaraya_sceneTex_0069B0[] __attribute__((aligned (2))) = dtakaraya_sceneTex_0069B0;
#endif
#define dtakaraya_sceneTex_0061B0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_sceneTex_0061B0"
#ifdef _WIN32
static const __declspec(align(2)) char takaraya_sceneTex_0061B0[] = dtakaraya_sceneTex_0061B0;
#else
static const char takaraya_sceneTex_0061B0[] __attribute__((aligned (2))) = dtakaraya_sceneTex_0061B0;
#endif
#include "align_asset_macro.h"
#define dtakaraya_sceneCollisionHeader_005178 "__OTR__scenes/nonmq/takaraya_scene/takaraya_sceneCollisionHeader_005178"
static const ALIGN_ASSET(2) char takaraya_sceneCollisionHeader_005178[] = dtakaraya_sceneCollisionHeader_005178;
#define dtakaraya_sceneTex_0059B0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_sceneTex_0059B0"
static const ALIGN_ASSET(2) char takaraya_sceneTex_0059B0[] = dtakaraya_sceneTex_0059B0;
#define dtakaraya_sceneTex_0051B0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_sceneTex_0051B0"
static const ALIGN_ASSET(2) char takaraya_sceneTex_0051B0[] = dtakaraya_sceneTex_0051B0;
#define dtakaraya_sceneTex_0069B0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_sceneTex_0069B0"
static const ALIGN_ASSET(2) char takaraya_sceneTex_0069B0[] = dtakaraya_sceneTex_0069B0;
#define dtakaraya_sceneTex_0061B0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_sceneTex_0061B0"
static const ALIGN_ASSET(2) char takaraya_sceneTex_0061B0[] = dtakaraya_sceneTex_0061B0;