Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,58 +1,27 @@
#pragma once
#define dsyatekijyou_room_0DL_006548 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0DL_006548"
#ifdef _WIN32
static const __declspec(align(2)) char syatekijyou_room_0DL_006548[] = dsyatekijyou_room_0DL_006548;
#else
static const char syatekijyou_room_0DL_006548[] __attribute__((aligned (2))) = dsyatekijyou_room_0DL_006548;
#endif
#define dsyatekijyou_room_0DL_0076D8 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0DL_0076D8"
#ifdef _WIN32
static const __declspec(align(2)) char syatekijyou_room_0DL_0076D8[] = dsyatekijyou_room_0DL_0076D8;
#else
static const char syatekijyou_room_0DL_0076D8[] __attribute__((aligned (2))) = dsyatekijyou_room_0DL_0076D8;
#endif
#define dsyatekijyou_room_0Set_0000C0DL_006548 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0Set_0000C0DL_006548"
#ifdef _WIN32
static const __declspec(align(2)) char syatekijyou_room_0Set_0000C0DL_006548[] = dsyatekijyou_room_0Set_0000C0DL_006548;
#else
static const char syatekijyou_room_0Set_0000C0DL_006548[] __attribute__((aligned (2))) = dsyatekijyou_room_0Set_0000C0DL_006548;
#endif
#define dsyatekijyou_room_0Set_0000C0DL_0076D8 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0Set_0000C0DL_0076D8"
#ifdef _WIN32
static const __declspec(align(2)) char syatekijyou_room_0Set_0000C0DL_0076D8[] = dsyatekijyou_room_0Set_0000C0DL_0076D8;
#else
static const char syatekijyou_room_0Set_0000C0DL_0076D8[] __attribute__((aligned (2))) = dsyatekijyou_room_0Set_0000C0DL_0076D8;
#endif
#define dsyatekijyou_room_0Set_0000F0DL_006548 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0Set_0000F0DL_006548"
#ifdef _WIN32
static const __declspec(align(2)) char syatekijyou_room_0Set_0000F0DL_006548[] = dsyatekijyou_room_0Set_0000F0DL_006548;
#else
static const char syatekijyou_room_0Set_0000F0DL_006548[] __attribute__((aligned (2))) = dsyatekijyou_room_0Set_0000F0DL_006548;
#endif
#define dsyatekijyou_room_0Set_0000F0DL_0076D8 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0Set_0000F0DL_0076D8"
#ifdef _WIN32
static const __declspec(align(2)) char syatekijyou_room_0Set_0000F0DL_0076D8[] = dsyatekijyou_room_0Set_0000F0DL_0076D8;
#else
static const char syatekijyou_room_0Set_0000F0DL_0076D8[] __attribute__((aligned (2))) = dsyatekijyou_room_0Set_0000F0DL_0076D8;
#endif
#define dsyatekijyou_room_0Set_0001A0DL_006548 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0Set_0001A0DL_006548"
#ifdef _WIN32
static const __declspec(align(2)) char syatekijyou_room_0Set_0001A0DL_006548[] = dsyatekijyou_room_0Set_0001A0DL_006548;
#else
static const char syatekijyou_room_0Set_0001A0DL_006548[] __attribute__((aligned (2))) = dsyatekijyou_room_0Set_0001A0DL_006548;
#endif
#define dsyatekijyou_room_0Set_0001A0DL_0076D8 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0Set_0001A0DL_0076D8"
#ifdef _WIN32
static const __declspec(align(2)) char syatekijyou_room_0Set_0001A0DL_0076D8[] = dsyatekijyou_room_0Set_0001A0DL_0076D8;
#else
static const char syatekijyou_room_0Set_0001A0DL_0076D8[] __attribute__((aligned (2))) = dsyatekijyou_room_0Set_0001A0DL_0076D8;
#endif
#include "align_asset_macro.h"
#define dsyatekijyou_room_0DL_006548 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0DL_006548"
static const ALIGN_ASSET(2) char syatekijyou_room_0DL_006548[] = dsyatekijyou_room_0DL_006548;
#define dsyatekijyou_room_0DL_0076D8 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0DL_0076D8"
static const ALIGN_ASSET(2) char syatekijyou_room_0DL_0076D8[] = dsyatekijyou_room_0DL_0076D8;
#define dsyatekijyou_room_0Set_0000C0DL_006548 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0Set_0000C0DL_006548"
static const ALIGN_ASSET(2) char syatekijyou_room_0Set_0000C0DL_006548[] = dsyatekijyou_room_0Set_0000C0DL_006548;
#define dsyatekijyou_room_0Set_0000C0DL_0076D8 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0Set_0000C0DL_0076D8"
static const ALIGN_ASSET(2) char syatekijyou_room_0Set_0000C0DL_0076D8[] = dsyatekijyou_room_0Set_0000C0DL_0076D8;
#define dsyatekijyou_room_0Set_0000F0DL_006548 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0Set_0000F0DL_006548"
static const ALIGN_ASSET(2) char syatekijyou_room_0Set_0000F0DL_006548[] = dsyatekijyou_room_0Set_0000F0DL_006548;
#define dsyatekijyou_room_0Set_0000F0DL_0076D8 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0Set_0000F0DL_0076D8"
static const ALIGN_ASSET(2) char syatekijyou_room_0Set_0000F0DL_0076D8[] = dsyatekijyou_room_0Set_0000F0DL_0076D8;
#define dsyatekijyou_room_0Set_0001A0DL_006548 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0Set_0001A0DL_006548"
static const ALIGN_ASSET(2) char syatekijyou_room_0Set_0001A0DL_006548[] = dsyatekijyou_room_0Set_0001A0DL_006548;
#define dsyatekijyou_room_0Set_0001A0DL_0076D8 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0Set_0001A0DL_0076D8"
static const ALIGN_ASSET(2) char syatekijyou_room_0Set_0001A0DL_0076D8[] = dsyatekijyou_room_0Set_0001A0DL_0076D8;