Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,72 +1,33 @@
#pragma once
#define dgSpiritTempleDayEntranceTex "__OTR__scenes/nonmq/jyasinzou_scene/gSpiritTempleDayEntranceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleDayEntranceTex[] = dgSpiritTempleDayEntranceTex;
#else
static const char gSpiritTempleDayEntranceTex[] __attribute__((aligned (2))) = dgSpiritTempleDayEntranceTex;
#endif
#define dgSpiritTempleNightEntranceTex "__OTR__scenes/nonmq/jyasinzou_scene/gSpiritTempleNightEntranceTex"
#ifdef _WIN32
static const __declspec(align(2)) char gSpiritTempleNightEntranceTex[] = dgSpiritTempleNightEntranceTex;
#else
static const char gSpiritTempleNightEntranceTex[] __attribute__((aligned (2))) = dgSpiritTempleNightEntranceTex;
#endif
#define djyasinzou_sceneCollisionHeader_01680C "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneCollisionHeader_01680C"
#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneCollisionHeader_01680C[] = djyasinzou_sceneCollisionHeader_01680C;
#else
static const char jyasinzou_sceneCollisionHeader_01680C[] __attribute__((aligned (2))) = djyasinzou_sceneCollisionHeader_01680C;
#endif
#define djyasinzou_sceneTLUT_017BE0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTLUT_017BE0"
#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTLUT_017BE0[] = djyasinzou_sceneTLUT_017BE0;
#else
static const char jyasinzou_sceneTLUT_017BE0[] __attribute__((aligned (2))) = djyasinzou_sceneTLUT_017BE0;
#endif
#define djyasinzou_sceneTLUT_018000 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTLUT_018000"
#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTLUT_018000[] = djyasinzou_sceneTLUT_018000;
#else
static const char jyasinzou_sceneTLUT_018000[] __attribute__((aligned (2))) = djyasinzou_sceneTLUT_018000;
#endif
#define djyasinzou_sceneTex_019320 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTex_019320"
#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTex_019320[] = djyasinzou_sceneTex_019320;
#else
static const char jyasinzou_sceneTex_019320[] __attribute__((aligned (2))) = djyasinzou_sceneTex_019320;
#endif
#define djyasinzou_sceneTex_018820 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTex_018820"
#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTex_018820[] = djyasinzou_sceneTex_018820;
#else
static const char jyasinzou_sceneTex_018820[] __attribute__((aligned (2))) = djyasinzou_sceneTex_018820;
#endif
#define djyasinzou_sceneTLUT_017DE0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTLUT_017DE0"
#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTLUT_017DE0[] = djyasinzou_sceneTLUT_017DE0;
#else
static const char jyasinzou_sceneTLUT_017DE0[] __attribute__((aligned (2))) = djyasinzou_sceneTLUT_017DE0;
#endif
#define djyasinzou_sceneTLUT_017FE0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTLUT_017FE0"
#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTLUT_017FE0[] = djyasinzou_sceneTLUT_017FE0;
#else
static const char jyasinzou_sceneTLUT_017FE0[] __attribute__((aligned (2))) = djyasinzou_sceneTLUT_017FE0;
#endif
#define djyasinzou_sceneTex_019120 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTex_019120"
#ifdef _WIN32
static const __declspec(align(2)) char jyasinzou_sceneTex_019120[] = djyasinzou_sceneTex_019120;
#else
static const char jyasinzou_sceneTex_019120[] __attribute__((aligned (2))) = djyasinzou_sceneTex_019120;
#endif
#include "align_asset_macro.h"
#define dgSpiritTempleDayEntranceTex "__OTR__scenes/nonmq/jyasinzou_scene/gSpiritTempleDayEntranceTex"
static const ALIGN_ASSET(2) char gSpiritTempleDayEntranceTex[] = dgSpiritTempleDayEntranceTex;
#define dgSpiritTempleNightEntranceTex "__OTR__scenes/nonmq/jyasinzou_scene/gSpiritTempleNightEntranceTex"
static const ALIGN_ASSET(2) char gSpiritTempleNightEntranceTex[] = dgSpiritTempleNightEntranceTex;
#define djyasinzou_sceneCollisionHeader_01680C "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneCollisionHeader_01680C"
static const ALIGN_ASSET(2) char jyasinzou_sceneCollisionHeader_01680C[] = djyasinzou_sceneCollisionHeader_01680C;
#define djyasinzou_sceneTLUT_017BE0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTLUT_017BE0"
static const ALIGN_ASSET(2) char jyasinzou_sceneTLUT_017BE0[] = djyasinzou_sceneTLUT_017BE0;
#define djyasinzou_sceneTLUT_018000 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTLUT_018000"
static const ALIGN_ASSET(2) char jyasinzou_sceneTLUT_018000[] = djyasinzou_sceneTLUT_018000;
#define djyasinzou_sceneTex_019320 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTex_019320"
static const ALIGN_ASSET(2) char jyasinzou_sceneTex_019320[] = djyasinzou_sceneTex_019320;
#define djyasinzou_sceneTex_018820 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTex_018820"
static const ALIGN_ASSET(2) char jyasinzou_sceneTex_018820[] = djyasinzou_sceneTex_018820;
#define djyasinzou_sceneTLUT_017DE0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTLUT_017DE0"
static const ALIGN_ASSET(2) char jyasinzou_sceneTLUT_017DE0[] = djyasinzou_sceneTLUT_017DE0;
#define djyasinzou_sceneTLUT_017FE0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTLUT_017FE0"
static const ALIGN_ASSET(2) char jyasinzou_sceneTLUT_017FE0[] = djyasinzou_sceneTLUT_017FE0;
#define djyasinzou_sceneTex_019120 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTex_019120"
static const ALIGN_ASSET(2) char jyasinzou_sceneTex_019120[] = djyasinzou_sceneTex_019120;