Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,23 +1,12 @@
#pragma once
#define dganontikasonogo_sceneCollisionHeader_002ACC "__OTR__scenes/nonmq/ganontikasonogo_scene/ganontikasonogo_sceneCollisionHeader_002ACC"
#ifdef _WIN32
static const __declspec(align(2)) char ganontikasonogo_sceneCollisionHeader_002ACC[] = dganontikasonogo_sceneCollisionHeader_002ACC;
#else
static const char ganontikasonogo_sceneCollisionHeader_002ACC[] __attribute__((aligned (2))) = dganontikasonogo_sceneCollisionHeader_002ACC;
#endif
#define dganontikasonogo_sceneTex_002B00 "__OTR__scenes/nonmq/ganontikasonogo_scene/ganontikasonogo_sceneTex_002B00"
#ifdef _WIN32
static const __declspec(align(2)) char ganontikasonogo_sceneTex_002B00[] = dganontikasonogo_sceneTex_002B00;
#else
static const char ganontikasonogo_sceneTex_002B00[] __attribute__((aligned (2))) = dganontikasonogo_sceneTex_002B00;
#endif
#define dganontikasonogo_sceneTex_003B00 "__OTR__scenes/nonmq/ganontikasonogo_scene/ganontikasonogo_sceneTex_003B00"
#ifdef _WIN32
static const __declspec(align(2)) char ganontikasonogo_sceneTex_003B00[] = dganontikasonogo_sceneTex_003B00;
#else
static const char ganontikasonogo_sceneTex_003B00[] __attribute__((aligned (2))) = dganontikasonogo_sceneTex_003B00;
#endif
#include "align_asset_macro.h"
#define dganontikasonogo_sceneCollisionHeader_002ACC "__OTR__scenes/nonmq/ganontikasonogo_scene/ganontikasonogo_sceneCollisionHeader_002ACC"
static const ALIGN_ASSET(2) char ganontikasonogo_sceneCollisionHeader_002ACC[] = dganontikasonogo_sceneCollisionHeader_002ACC;
#define dganontikasonogo_sceneTex_002B00 "__OTR__scenes/nonmq/ganontikasonogo_scene/ganontikasonogo_sceneTex_002B00"
static const ALIGN_ASSET(2) char ganontikasonogo_sceneTex_002B00[] = dganontikasonogo_sceneTex_002B00;
#define dganontikasonogo_sceneTex_003B00 "__OTR__scenes/nonmq/ganontikasonogo_scene/ganontikasonogo_sceneTex_003B00"
static const ALIGN_ASSET(2) char ganontikasonogo_sceneTex_003B00[] = dganontikasonogo_sceneTex_003B00;