Simplify Asset Headers (#2474)

This commit is contained in:
Amaro Martínez
2023-03-02 09:37:47 -05:00
committed by GitHub
parent 21466192e5
commit d3f864cea9
1075 changed files with 60897 additions and 139767 deletions

View File

@@ -1,93 +1,42 @@
#pragma once
#define dganon_room_4DL_004650 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4DL_004650"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_4DL_004650[] = dganon_room_4DL_004650;
#else
static const char ganon_room_4DL_004650[] __attribute__((aligned (2))) = dganon_room_4DL_004650;
#endif
#define dganon_room_4Tex_007668 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_007668"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_4Tex_007668[] = dganon_room_4Tex_007668;
#else
static const char ganon_room_4Tex_007668[] __attribute__((aligned (2))) = dganon_room_4Tex_007668;
#endif
#define dganon_room_4Tex_004668 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_004668"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_4Tex_004668[] = dganon_room_4Tex_004668;
#else
static const char ganon_room_4Tex_004668[] __attribute__((aligned (2))) = dganon_room_4Tex_004668;
#endif
#define dganon_room_4Tex_005A68 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_005A68"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_4Tex_005A68[] = dganon_room_4Tex_005A68;
#else
static const char ganon_room_4Tex_005A68[] __attribute__((aligned (2))) = dganon_room_4Tex_005A68;
#endif
#define dganon_room_4Tex_006268 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_006268"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_4Tex_006268[] = dganon_room_4Tex_006268;
#else
static const char ganon_room_4Tex_006268[] __attribute__((aligned (2))) = dganon_room_4Tex_006268;
#endif
#define dganon_room_4Tex_005668 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_005668"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_4Tex_005668[] = dganon_room_4Tex_005668;
#else
static const char ganon_room_4Tex_005668[] __attribute__((aligned (2))) = dganon_room_4Tex_005668;
#endif
#define dganon_room_4Tex_004E68 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_004E68"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_4Tex_004E68[] = dganon_room_4Tex_004E68;
#else
static const char ganon_room_4Tex_004E68[] __attribute__((aligned (2))) = dganon_room_4Tex_004E68;
#endif
#define dganon_room_4Tex_006668 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_006668"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_4Tex_006668[] = dganon_room_4Tex_006668;
#else
static const char ganon_room_4Tex_006668[] __attribute__((aligned (2))) = dganon_room_4Tex_006668;
#endif
#define dganon_room_4Tex_006E68 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_006E68"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_4Tex_006E68[] = dganon_room_4Tex_006E68;
#else
static const char ganon_room_4Tex_006E68[] __attribute__((aligned (2))) = dganon_room_4Tex_006E68;
#endif
#define dganon_room_4Tex_007E68 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_007E68"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_4Tex_007E68[] = dganon_room_4Tex_007E68;
#else
static const char ganon_room_4Tex_007E68[] __attribute__((aligned (2))) = dganon_room_4Tex_007E68;
#endif
#define dganon_room_4Tex_006A68 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_006A68"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_4Tex_006A68[] = dganon_room_4Tex_006A68;
#else
static const char ganon_room_4Tex_006A68[] __attribute__((aligned (2))) = dganon_room_4Tex_006A68;
#endif
#define dganon_room_4DL_0088C0 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4DL_0088C0"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_4DL_0088C0[] = dganon_room_4DL_0088C0;
#else
static const char ganon_room_4DL_0088C0[] __attribute__((aligned (2))) = dganon_room_4DL_0088C0;
#endif
#define dganon_room_4Tex_0088D0 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_0088D0"
#ifdef _WIN32
static const __declspec(align(2)) char ganon_room_4Tex_0088D0[] = dganon_room_4Tex_0088D0;
#else
static const char ganon_room_4Tex_0088D0[] __attribute__((aligned (2))) = dganon_room_4Tex_0088D0;
#endif
#include "align_asset_macro.h"
#define dganon_room_4DL_004650 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4DL_004650"
static const ALIGN_ASSET(2) char ganon_room_4DL_004650[] = dganon_room_4DL_004650;
#define dganon_room_4Tex_007668 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_007668"
static const ALIGN_ASSET(2) char ganon_room_4Tex_007668[] = dganon_room_4Tex_007668;
#define dganon_room_4Tex_004668 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_004668"
static const ALIGN_ASSET(2) char ganon_room_4Tex_004668[] = dganon_room_4Tex_004668;
#define dganon_room_4Tex_005A68 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_005A68"
static const ALIGN_ASSET(2) char ganon_room_4Tex_005A68[] = dganon_room_4Tex_005A68;
#define dganon_room_4Tex_006268 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_006268"
static const ALIGN_ASSET(2) char ganon_room_4Tex_006268[] = dganon_room_4Tex_006268;
#define dganon_room_4Tex_005668 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_005668"
static const ALIGN_ASSET(2) char ganon_room_4Tex_005668[] = dganon_room_4Tex_005668;
#define dganon_room_4Tex_004E68 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_004E68"
static const ALIGN_ASSET(2) char ganon_room_4Tex_004E68[] = dganon_room_4Tex_004E68;
#define dganon_room_4Tex_006668 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_006668"
static const ALIGN_ASSET(2) char ganon_room_4Tex_006668[] = dganon_room_4Tex_006668;
#define dganon_room_4Tex_006E68 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_006E68"
static const ALIGN_ASSET(2) char ganon_room_4Tex_006E68[] = dganon_room_4Tex_006E68;
#define dganon_room_4Tex_007E68 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_007E68"
static const ALIGN_ASSET(2) char ganon_room_4Tex_007E68[] = dganon_room_4Tex_007E68;
#define dganon_room_4Tex_006A68 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_006A68"
static const ALIGN_ASSET(2) char ganon_room_4Tex_006A68[] = dganon_room_4Tex_006A68;
#define dganon_room_4DL_0088C0 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4DL_0088C0"
static const ALIGN_ASSET(2) char ganon_room_4DL_0088C0[] = dganon_room_4DL_0088C0;
#define dganon_room_4Tex_0088D0 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_0088D0"
static const ALIGN_ASSET(2) char ganon_room_4Tex_0088D0[] = dganon_room_4Tex_0088D0;